Munchkin is a game with a heap load of expansions and spin-offs, though the spin-offs are just the same with a different theme, and the expansions generally just add more cards. In previous reviews I have expressed my disappointment with how the Munchkin expansions are packaged thematically. In other words, there was no rhyme or […]
Archive for the ‘Expansions’ Category
Cosmic Encounter – Cosmic Incursion: The Universe Expands
February 4, 2013Cosmic Encounter is one of the greatest board games out there. It’s fun, interactive, and full of variety. So hey, why not more of all of that stuff? The first expansion to the Fantasy Flight reprint of Cosmic is called Cosmic Incursion and adds to the game in three different ways: new alien races, a […]
Munchkin 3- Clerical Errors: An Error in Theming
January 16, 2013Munchkin is a game which thrives from the addition of new expansions, as card variety can only enhance the game experience. And the second expansion for Munchkin is Clerical Errors which adds… well, more cards. Whenever I’m writing expansion reviews, I always need to ask myself, what is it we should expect from an expansion? […]
Memoir ’44 – Pacific Theater: Missing in Action
January 9, 2013Memoir ’44 is one of those games which has grown far beyond the basic game box it was first released in. The Memoir series, based on the battles and campaigns of WWII, has expanded into a massive franchise with new additions representing the different fronts of the war, tons of new battle scenarios, and even […]
Munchkin 2 – Unnatural Axe: Get Geekier
July 14, 2012Ever since Munchkin was released in 2001 it has grown into a mini-empire in the gaming world. Now there are all sorts of versions of munchkin: space Munchkin, Munchkin Zombies, Munchkin in the wild west, pirate Munchkin, and many more. But what if you want to stick within the fantasy realm and spirit in which […]
Survive! 5-6 Player Expansion: Feeding Frenzy
June 3, 2012The reprint of the classic game Survive is simply awesome. It’s a splash of fun with almost any group… as long as that group is 3 or 4 people. If there are 5 or 6 people in your group however, you are out of luck, even though it seems like it would be a great […]
Memoir ’44 – Eastern Front: Oh, Those Russians…
May 10, 2012Memoir ’44 brought the battles of the western front of WWII to life on the… tabletop. If you consider bringing to life to be moving around plastic army men. But now, the makers of the Memoir series take us to the other side of the battle with the Eastern Front expansion. We now get to […]
7 Wonders – Leaders: Adds Personality
September 19, 2011Seven Wonders is probably the most popular new game of the past year. It has that ability to really catch people and pull them in, and so it caught on with gamer groups really well. But for as much as I loved that other people love it, I myself wanted to love it more. Well […]
Pandemic – On the Brink: Because Four Deadly Viruses Just Weren’t Enough
September 11, 2011The Black Death ravages the middle east as the Red Tide covers eastern Asia. The Blue Flu sweeps across North America and most of Europe while the Yellow Fever hits South America and Africa hard. Crowds hush as the CDC spokesman gets up to the podium to make their press statement: “Saving the world from […]
Ticket to Ride – Alvin & Dexter: Jumping the Alien Dino-Shark?
July 5, 2011When the legendary Fonz leaped over that great lion of the sea while on those slender, wooden skis, he unknowingly created a phrase which would permeate other television shows, book series’, movie franchises, and yes, even board games. It is a term which defines the point at which one of these franchises goes down hill […]
Carcassonne – Abbey & Mayor: Farms? Where we’re going we don’t need farms.
May 23, 2011Carcassonne’s plethora of expansions each seem to have their own purpose. Inns & Cathedrals was meant to add more risk into the game while Traders & Builders added more rewards for growing and finishing cities. Princess & Dragon added a destructive element to the game while The Tower provided a more combative experience. The purpose […]
Grand Dames of Small World: Gender Equity on the Battlefield
April 4, 2011Small World is an incredibly fun and highly addictive game whose appeal largely comes from the races available to play as. However, the producers of the game must have looked at those races and thought that the Amazons looked lonely. They were the only females in the entirety of this small world! They realized that […]
Small World – Cursed!: A Nasty Bit of Fun
February 10, 2011Board game expansions are tricky. The whole point of them is to add new freshness to the game and give a richer experience. However, if this ends up changing the game too much, the original experience of the game can seem muddied and enthusiasm can quickly be drenched. Yet some games seem to be tailor-made […]
Carcassonne – The Tower: Tensions Rise High
November 20, 2010Hollywood has a number of franchises which are mainstays of the movie industry and continue to come out with new entries; star Wars, Harry Potter, James Bond, etc. This also exists in the world of board games, and no franchise is more dominant than the Carcassonne family of games. Carcassonne seems to come out with […]